Classes


CGT 118: Fundamentals of Imaging Technology

This course provides a foundation for the development and use of raster and vector images for a variety of industries. Full-color images and illustrations are produced using computer technologies, with a focus on both technical and aesthetic aspects. Topics include color theory and perception, surface and lighting analysis, motion, rendering techniques, and technical characteristics.

front CD Cero39

Infographic project by Aaron Eads

Course objectives

  • Combines typography, images, colors and other design elements to create organized visual relationships
  • Adapts digital images for print, web, animation and software apps
  • Demonstrates Visual Literacy through creating design artifacts
  • Generates and communicates new ideas formulating them into visual concepts
  • Manipulates images and digital tools to create realistic visualizations (Psychomotor domain)
  • Demonstrates effective use of the principles of color as affected by light and shadow
  • Composes digital images that use adequate image format, color space and resolution (Criteria)
  • Identifies the pipeline of a creative project for imaging in the context of Computer Graphics
  • Compares and contrasts diverse digital imaging formats

Motion graphics reel


CGT 321: Digital Illustration

This course applies fundamental computer graphics concepts of visualization, communication and creativity using a painting metaphor. Exercises and projects in graphic theory, problem solving and painting skill development provides students with activities that focus on further development within the digital illustration discipline. A variety of drawing and painting techniques are used to transform concepts into communicative visual artifacts.

Painting by Priya Johal

Digital painting tutorials

Course objectives

  • Design a workflow for creative project research
  • Identify visual styles and techniques of illustration
  • Exhibit advanced conceptual and technical imaging skills
  • Create concept art for environments
  • Apply concepts of perspective, anatomy and lighting to create realistic digital paintings
  • Create evocative illustrations for physical and digital outputs
  • Reflect and analyze entrepreneurial aspects of digital art marketing and promotion through public exhibits and other venues

CGT 218: Open Estudio - Study Abroad in Medellín

This interdisciplinary course invites Purdue students to reflect on global culture, location and society, while simultaneously learning practical knowledge in programming, interactive visualization, locative media, 3D modeling and animation. The class integrates field trips, brainstorming sessions and technical training to create context-based interactive art.

Open Estudio exhibit

Course objectives

  • Design and create interactive and multimedia works for display
  • Reflect and investigate cultural differences in a globalized context
  • Identify properties of teamwork as a tool for the creation of new multimedia projects
  • Demonstrate technical knowledge through the development of 3D models and animations
  • Understand and synthetize graphics programming fundamentals

Open Estudio site


CGT 581: Digital Fabrication

This course provides an in‐depth inspection of current methods and processes of digital fabrication such as CNC, Laser and 3D printing technology. Students will analyze current practices and incorporate them formulating new design strategies to create original artifacts. This interdisciplinary course focuses on theoretical aspects of materials science, machine tool technology and graphics, while implementing them through digital manufacture process. During this course experience, students will research, design and create functional and aesthetic physical objects. Students will independently research the existing literature on digital fabrication techniques, and will continually evaluate the students’ ability to validate their design plans, process and execution based on the feedback provided by their peers and faculty instructors.

Course objectives

  • Reflect on aesthetics, form and function
  • Create meaningful, useful and communicative objects
  • Apply 3-D design principles to fabricate and manufacture prototypes of a purposeful product
  • Research and implement current methods of digital fabrication such as CNC machining, Laser cutting and 3-D printing
  • Apply human centered design strategies for the design of artifacts